

In The Long Dark’s survival mode you choose your difficulty and then one of seven different regions of varying difficulty, as some will have more shelter, supplies and ravenous wildlife than others, and then you’re dumped in the middle of Northern Canadian wilderness. From the very moment the soft and sad piano (which gives me frustratingly indescribable feelings) begins to play and the strings start to swell there’s immediate emotion here. The Long Dark is, perhaps, in a genre that is overloaded with pretenders, the one survival game that stands head and shoulders above the rest. The unrelenting, unwavering, blistering cold.

But it isn’t the White Walkers you have to keep an eye out for in this land of Ever Winter.

You are the lone wolf and winter is here. “When the snow falls and the white winds blow the lone wolf dies, but the pack survives.”
